What I've Been Up To

Languages I use:

C++, Python, C, Java, JavaScript, HTML/CSS, SQL



Tools I use:

React, Django, Git, Selenium, Linux, Atlassian Tools

Experience

Software Engineering Intern

Shareworks by Morgan Stanley

Winter 2021 | Remote

Designed and created a date picker feature to speed up calculating bulk sale/transfer events. Developed a data munger to organize, cleanse, and convert client data.

My reflections on this experience: here

Quality Assurance Analyst Intern

SSIMWAVE Inc.

Fall 2019 | Waterloo, ON

Designed, executed, and revised front-end and back-end tests through manual validation and SQL queries. Conducted research on video and streaming tools to support local simulation of events that occur in streaming media.

My reflections on this experience: here

Quality Assurance Analyst Intern

DigitalEd

Winter 2019 | Waterloo, ON

Designed test cases for new features and performed manual tests for weekly smoke tests. Spearheaded the process of automating manual tests by standardizing feature files and implementing unit tests for regression testing.

My reflections on this experience: here

Personal Projects

WeatherCheck

a weather checker app

August 2020

A Django app that allows users to quickly check the weather and temperature anywhere in the world! Also gives suggestions on what to wear or bring based on the temperature and precipitation. Weather data is obtained by scraping Google's weather information.

My reflections on this experience: here

Check it out on GitHub: here

musixplore

a music exploration app

July 2020

A React app for users to explore different genres, featured playlists, new albums, and songs. All music data including images, artists, and links are provided by the Spotify Web API. Click on the tiles to explore music!

My reflections on this experience: here

Check it out on GitHub: here

Break In at Boston Boulevard

an adventure game

May 2017

A text-based adventure game written using Python and its tkinter GUI. Reach the treasure in the vault by exploring the map and interacting with game objects. Input is accepted by text or buttons. Game is loosely inspired by Marvel's 2015 Ant-Man film :)

My reflections on this experience: here

Check it out on GitHub: here